Video game about slaughtering zombies delayed for “inappropriate language”
The long-awaited sequel to the 2006 kill-fest Dead Rising – a video game where the player takes on the role of a lone man trapped in a shopping mall overrun by zombies – has been pushed back by a month, with the developers Capcom citing the demo version’s “inappropriate language” as the main reason for the delay.
Since Dead Rising 2: Case Zero has already been rated M for mature (or the equivalent rating in other countries around the world) and its main focus is slaughtering the undead in all manner of gruesome ways; should players really be so shocked and appalled at some bad language?
It’s strange how society can deem a few curse words here and there in a violent game as unreleasable; yet is fine with a game with masses of gore and blood, an almost endless supply of weapons, and decapitating and maiming wave after wave of zombies in all manner of gruesome ways. It seems odd that physical violence is celebrated while verbal violence is considered so concerning – especially for a video game that is aimed solely at an adult audience.
Dead Rising 2: Case Zero is scheduled to be released in the US in September.